Tag: design

08
Jan

Business Cards

A friend pointed me to this page today, which has some really awesome business card designs on it. I thought I’d choose a few of my favourites to post here.

08
Feb

Portfolio

I’ve updated the portfolio page, not with adding any more project (just yet, a couple are on the horizon…), but by infusing it with some cool Javascript and AJAX. The script is all inobtrusive, so it should work for people without Javascript, but obviously they’ll be missing out. My only issue with it at the moment it the slight jarring you get when the images slide back together. I’m not quite sure how to remedy this just yet, but I’ll come up with something.

Enjoy, and feedback is always welcome!

01
Feb

Tomb Raider: Underworld

After about a month of gameplay, I’ve completed Tomb Raider: Underworld. This is quite a milestone for me, since it’s the first (real) game I’ve completed in quite a long time, and I believe is the first in the Tomb Raider series I’ve completed since the very first one – although I haven’t played them since the 3rd one I think. The game was, in a word, brilliant. It was damned annoying at times, I personally found the controls to be somewhat unintuitive and non-deterministic in how they actually controlled Lara, but that may have just been the Wii version. The puzzles were often pretty good, too. But the thing that really stood out for me was the level design. Every level had some piece of absolutely stunning scenery, and that really made the game for me.

Also, the gymnastic bits you can do when swinging on a pole was fantastic.

Next up: Quantum of Solace.