After about a month of gameplay, I’ve completed Tomb Raider: Underworld. This is quite a milestone for me, since it’s the first (real) game I’ve completed in quite a long time, and I believe is the first in the Tomb Raider series I’ve completed since the very first one – although I haven’t played them since the 3rd one I think. The game was, in a word, brilliant. It was damned annoying at times, I personally found the controls to be somewhat unintuitive and non-deterministic in how they actually controlled Lara, but that may have just been the Wii version. The puzzles were often pretty good, too. But the thing that really stood out for me was the level design. Every level had some piece of absolutely stunning scenery, and that really made the game for me.
Also, the gymnastic bits you can do when swinging on a pole was fantastic.
Next up: Quantum of Solace.